Friday, January 15, 2010

Building Blocks: Vehicles

I've been thinking a bit about army construction. The Tau are definitely an army that relies on synergy but there has to almost be a strong mnemonic method of army construction. So I've started looking at what I call "standard builds" I've seen in many army lists.

Vehicles very much lend themselves to this aspect.

Take for example the Devilfish as an objective grabber. Stock it's 80 points + 60 points of troops for 140. However I have seen very few army lists that leave it stock. Most commonly I see the disruption pod, multi-tracker, and quite potentially the flechette discharger. So then this "standard package" becomes about 165 points.

The same plan can be applied to other vehicles. My standard Piranha build is the fusion blaster upgrade, disruption pod, and flechette dischargers so about 80 points. That means a team will run me between 80 and 400 points.

So then how does this apply to you, the army list builder?

Simple: Sit down and look at your common vehicle configurations and make a nice sheet that you can reference. Give each configuration a name as we do with Crisis suits, their point values, and maybe notes on how they can work within your army. Then try and estimate how many points you want to devote to each core area. If, for example, you decide you want to devote 300 points to heavy support, you may find that your preferred Hammerhead configuration will fit in with two of your standard Broadside suits. That will tell you then if you want to up the point block there to fit an extra suit or 'head and if so, what other "block" will you have to pull from.

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