Thursday, January 20, 2011

Monsters: Brain dump thoughts

OK... drawing some inspiration on a lot of popular mythology, some role playing games, and my own twisted mind to come up with a new Gothic-Horror RPG called Monsters.

The central premise is that Monsters are real and human. The system will be largely free-form and flowing, but will have a few core templates that can be pulled from. They're all loosely bound and powered by a genetic and spiritual quirk known as the Mark.

Humans (Normals)
Normals are humans that have absolutely no trace of the Mark upon them. Normals have absolutely no psychic powers and barely any magical powers. Normals may be hunters, though they must be Resistant in order to sanely function around any Monsters.

Marked Humans (the Marked)
The Marked is a term Monsters use for any Human that has a degree of the Mark upon them. Marked Humans represent roughly 2% of the human population, give or take. The vast majority of the Marked seem no different from a Normal. A Marked may, however, have moderate access to some psychic or Magical powers or, when Afflicted, gain further power over their psychic or magical abilities. Marked humans are somewhat Resistant.

Monsters
Monsters are Marked Humans who, either through accident, encounter, magic, or advent of birth, become Afflicted and go through the Change to become a Monster. Monsters can be any sort of sub-species of Monster.

The Skin Walkers (aka the Walkers, aka Lycanthropes)
The Walkers are any sort of human-animal based Monster. They generally all share an ability to fully assume Human form and have some sort of connection to their Beast. Werewolves, for example, as humans are often harrier than normal humans, prone to greater size and strength, and often fierce and quick to anger. Some Walkers can even fully Change into the classic Wolf-Man. Some still can even assume the form of a wolf. The type of Werewolf seems to be mostly a trick of genetics than anything else.

The Vampires
Vampires are Monsters who must take sustenance form other living Humans to survive. This could be anything from psychic energy (fear, love, lust, greed), to blood or flesh. Some Vampires can survive - although not healthily - on animals. The type of Vampire a Marked human becomes when Afflicted is dependent upon the Vampire that changed them or their parent, if born to one or two Vampires.

Ghasts
Ghasts are Marked who died a traumatic death before they were Afflicted. They may be ghosts or even posess their own bodies as an animate Zombie. Some Ghasts are can even be Sorcerers who preserve their own bodies with magic. Some may manifest a physical form through their own will, while others are Shades of their former selves.

Sorcerers
Wizards, witches, and psychics of great power - these Afflicted wield the power of the Mark to change the very fabric of the universe.

Rabble
Rabble are monsters who really do not fit into any of the above categories and, because of their predilection to becoming Nasties, are often distrusted.

Nasties
Nasties are Monsters that have been Corrupted by their Darkness. While many of the Afflicted are prone to acts of both good and evil, Nasties have no vestige of their Souls left. They may pretend to be human, or they may simply give over and become Demons, Devils, and foul creatures of dark legend.

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